Today I will continue to talk about AI agents. Yesterday I asked my friends at Guatian, are there any reliable AI agents that can be used in different scenarios? The basic answer is: there are some for WEB2, but they also require inputting various prompts to operate; as for WEB3 AI agents, they are basically all scams.
Everyone knows that even the AI agent of WEB2 is not well understood. How can the dozens of guns of the WEB3 project team come up with a high-quality AI agent project that surpasses WEB2? But this is not important. The meme craze in this bull market has clearly pointed out the current situation of WEB3. Since everyone knows that it is air, don't pretend to be wearing the emperor's new clothes. Just say it's a game of plates. Everyone comes in and gambles. Those who enter early and run fast can get rich. It's simple and direct.
This is related to the way the human brain evolves. Have you noticed that since the advent of short videos, you can watch a drama in 5 minutes and watch all kinds of beautiful girls and handsome boys, and you can no longer calm down to watch a 2-hour movie? This trend is evolving with the development of mobile Internet and infrastructure, and most human brain circuits will evolve to be simpler and simpler. AI agents are also in line with the development direction of this overall trend. If you want to watch a drama in 5 minutes in the future, you can directly arrange AI agents to create a customized beautiful girl and handsome boy every day according to your favorite movie type.
For the game industry, AI Agent may be a new development track, because there will be fewer and fewer hardcore gamers who are addicted to the game, and more and more casual gamers who hang up their phones. It is similar to the above-mentioned number of users who watch a drama for 5 minutes, which will increase much faster than the number of users who watch a drama for 2 hours. The game will also enter a stage where users stand in the perspective of God, use AI agents to set up AI players one by one to play, and then enjoy the pleasure of being a strategic manager. If the previous games needed to make users more immersive in the game, the more successful they would be, and users would pay for the role experience (they need to spend a lot of time on their own); the upcoming rise of AI agents will bring a transfer of user pleasure to the game industry. Users will pay for the sense of control of the game. You are God, using AI Agents to create Adam and Eve, and then you just observe and hint at their performance with interest, and occasionally you can use cheats.
Games will be a good experimental scene for AI Agents. Compared with the multi-layered and complex dimensions and unpredictable human nature in the real world, AI Agents will be more likely to play a role in games, after all, the rules of the game have been set. For example, the Texas Hold'em Championship MTT Sports that I have been playing recently has very simple rules for winning and losing. If AI agents are introduced, you can directly set AI people with different playing styles such as tight and aggressive, loose and aggressive, and loose and volatile. Or, more directly, let different AI people imitate the playing styles of certain poker stars, and then put them in the tournament to fight and see which one has the highest winning rate. In fact, the most suitable for AI Agents are still those multiplayer national war-type confrontation games, where you create AI Agent warriors one by one, and then they automatically evolve and start fighting. Maybe our entire earth is an AI Agent experimental field for some advanced civilization, hahahaha.
We can temporarily define the new game type that uses AI Agent as the main gameplay and allows users to experience the role of God as "AIA Game" (it has nothing to do with AIA insurance). Will AIA Game be the first to appear in the WEB3 game field? The probability is still quite high, after all, the WEB3 industry is highly efficient and fast.