As the world's top digital entertainment event, ChinaJoy has always led the integration and innovation of "technology + entertainment", attracting hundreds of thousands of people to experience the carnival every year. The explosive development of artificial intelligence, robotics, AIGC and other fields has injected new vitality into the digital entertainment industry. ChinaJoy has covered smart hardware, AI artificial intelligence, AIGC conference and other content, with a solid technological gene, and with the help of brand appeal and multiple linkage gameplay, it creates a three-dimensional presentation stage for you. The 2025ChinaJoy "Smart Entertainment Robot Theme Exhibition Area" aims to promote the deep integration of technology and entertainment, and drive cross-border innovation between the game industry and robotics technology.
Expanding the boundaries of immersive entertainment
Build a technology display platform for companies in the robotics field
Injecting new momentum of intelligent interaction into the gaming industry
· 100 billion market opportunities
The global entertainment robot market has exceeded US$50 billion, and service/humanoid/entertainment robots are accelerating their commercialization process
· The gravitational field of Generation Z
Deeply meet the strong demand of ChinaJoy's millions of young audiences for immersive technology experience
Ecological synergy matrix
Linking AIGC Conference to build an innovative closed loop of "AI+Robot+Digital Content"
Global innovation landmark
Strengthen ChinaJoy's position as a benchmark for the leading international technology and entertainment brand
Smart entertainment robots and pan-consumer robots
"Frontier Technology + Black Technology Products" Exhibition
Focusing on the theme of "Entertainment + Technology" and the characteristics of the crowd at ChinaJoy, the exhibition area will be mainly positioned in the fields of "smart entertainment robots" and "consumer robots", creating an immersive black technology experience platform. Based on cutting-edge technology and user scenarios, it presents an entertainment, life-oriented, and futuristic robot ecosystem, reaching the three core groups of young technology enthusiasts, entertainment consumer users, and industry developers.
Planning a dedicated exhibition area
Exhibition + Events + Interactive Experience
Contact:
Mr. Qi
15801155131
Ms. Zhang
18810420832
Mr. Wu
13910527667
william@howellexpo.net